XLN Base Tags

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luig
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Re: tags.cfg

thanks

Berocca
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Re: tags.cfg

Thanks NEXL team .

elviswehren
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Re: tags.cfg

that was what was missing in the game. very good ...

user
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Re: tags.cfg

Version 1.6 has been updated, please try the new patch and hope you will not encounter any clash.

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Re: XLN Base Tags

if you remove "Z_Z_Z_PHARMIST_BASE_CONFIG_V1.00.patch" or "zzCLM_base_config_v1.0.patch"
be sure to also install zzzzzXLN_Base_Config.patch

archichavo
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Re: XLN Base Tags

If I delete the above mentioned, do I also have to delete stuff from my cities before loading? I know that you can run into problems if you delete a patch and keep the building or road in the city.

Altiris
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Re: XLN Base Tags

@ archichavo, you should be fine to remove them, they just contain tags/config settings, and no buildings. as long as you install the replacement ones your cities will be fine. Smile

Bazkur
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Re: XLN Base Tags

I assume this is NEXL compatible then too right?

diScOpOlis
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Re: XLN Base Tags

yes bazkur Smile

lymoce
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Re: XLN Base Tags

English translation below
j'ai un problème ,je parle français donc désolé si vous ne comprennez pas mais voilà:
j'ai remplacé le mod Z_Z_Z_Pharmist_Base_Config_v1.00 par celui-ci et mes villes bugs au chargement....Pourtant je n'ai aucun des mods en conflits précisez ci-dessus...
voilà ma liste de mods au cas ou:


merci de m'aider Smile

traduction en Anglais(English):

I have a problem, I speak French so sorry if you do not understand but here:
I replaced the mod Z_Z_Z_Pharmist_Base_Config_v1.00 by it and my cities bugs loading .... Yet I have no mods to specify conflicts above ...
here is my list of mods in case:


thank you for helping me Smile